"No," Adam says - patiently enough, because he really doesn't mind letting them see how he's got it figured out.
"From what you said, yours is a version of the game in Helen's world. That's why they threw dice so much. When a player's man meets a monster - or a demon - he's allowed a saving throw, to give him some kind of chance. We use these many-sided dice -"
no subject
Date: 2008-11-21 05:50 am (UTC)"From what you said, yours is a version of the game in Helen's world. That's why they threw dice so much. When a player's man meets a monster - or a demon - he's allowed a saving throw, to give him some kind of chance. We use these many-sided dice -"